rtn@christa.unh.edu Ralph T Nazzaro 6-APR-1994 12:33:31.79 Jill Stephanie Simmons Jill Simmons was one of the brightest, nortorious, and most determined investigative reporters in your Chronicle city. Regularly seen on Channel 4 news, she was known to stick her nose into every scandal, cover-up, and high-level police investigation she could find, much to the chagrin of city hall, the police, and one or two private detectives. She was already regularly barred on sight from crime scenes by the police and was gaining a popular following among the city's TV viewers when her latest story became a little more than she barginned for. She had begun to piece together seemingly unrelated incidents of street violence into what appeared to be a larger conspiracy. Her probing took her right to the center of conspiracy's web. Unforetuantely for Jill, she didn't count on finding a gang of vampires (Anarchs, of course) at that center. The real leaders of the gang weren't around when Jill was poking around the anarch's main hangout in the Rack, so one of the gang (a VERY short-sighted thug) decided to Embrace her as a joke and leave her dumped in the alley. Jill spent the next two days huddled in an abandoned building, trying to come to grips with what she had seen and what she had become. By that time, she finally calmed down enough to decide that, despite the hunger that she was slowly beginning to feel, her vampirism didn't necessarily make her evil. Maybe she could return to the television station and show them what she had become. The world had to be alerted. Vampires were real. Jill didn't make it out the front door. The city's Brujah elders found out about Jill's Embracing soon after it happened and frantically used every resource at their disposal to track her down before the Masquerade was irrevocably broken. One or more of the Elders themselves met Jill at the door of the warehouse and convinced her to come with them. The Elders attempted to Blood Bond her, but found to their horror that she was Unbondable. She cannot simply be killed, as it would never go unnoticed. Instead, they have opted to fully take her in and make her a member of Clan Brujah. If they can instill clan loyalty and a love of her vampiric nature in her, then the Masquerade should be safe. Until then, she is controlled through Dominate and Presence and watched VERY closely. *Sire: "Shiv" *Generation: 13th *Apparant Age: 26 *Year of Embrace: 1994 *Nature: Competitor *Demeanor: Avant-Garde *Attributes Physical: Strength 2, Dexterity 2, Stamina 2 Social: Charisma 3, Manipulation 3, Appearance 4 Mental: Perception 3, Intelligence 3, Wits 2 *Abilities Talents: Acting 2, Alertness 2, Athletics 1, Streetwise 2, Subterfuge 4 Skills: Drive 2, Firearms 2, Journalism 4, Fast-Talk 3 Knowledges: Bureaucracy 3, Computer 2, Investigation 4, Linguistics 1, Research 3, Police Procedure 2 *Disciplines: Celerity 1, Potence 1, Presence 1 *Backgrounds: Fame 2, Resources 3, Contacts 4, Mentor 2 (or 3, depending on if her Mentor/Keeper is just an Elder or also a member of the Primogen *Merits: Baby-face, Unbondable *Flaws: Infamous sire (an anarch), Sire's Resentment, Notority( as a near-Catiff and a potential threat to the Masquerade) *Viurtues: Conscience 3, Self-Control 3, Courage 4 *Hunamity: 8 *Willpower: 6 *Image: A pretty blond, 5'8'' in height. She prefers powersuits. *Roleplaying hints: Picture your stereotypical driving, no-nonsense, get-the-story-at-all costs female investigative reporter (Randi from "Highlander: the series" is a good model). She kowtows to no one, a trait that tends to put mortals she investigates off their guard and makes them nervous. She is beginning to learn that the same tactics don't work as well on Kindred elders. *Haven: Her apartment in the high-class side of the city. *Influence: Jill has several fans throughout the city. She also has extensive contacts in the media through her peers and her station, as well as contacts in the police department and with a few private investigators. *Notes/Plot Hooks: -the Troupe's Brujah PC is..."asked" by the city's Brujah elders to act as Jill's mentor. She is to show Jill the ropes, keep her out of trouble, etc. -the party runs afoul of Jill before her Embrace. How will they react when one of their greatest enemies in the media becomes one of them? -the party finds Jill just after her Embrace. What will they do with her? -If Jill breaks away from the Elders, she will doubtlessly run to a witch-hunter (she'd be too afraid to reveal to the world as a whole what she is). With her media ties, Jill could be a most dangerous adversary. -some of Jill's media or police friends may get suspicious of her new nocturnal habits. They may want to know where she was during those two days that she disappeared. And they may want to know who those strange people she's always hanging around with are...