From: IN%"ajc1@kepler.unh.edu" "Wakko Warner" 5-JUL-1994 13:25:31.21 To: IN%"gm-l@netcom.com" CC: Subj: Puggsley Damien Addams Name: Puggsley Addams Nature: Bravo Generation: 10th Player: Demeanor: Child Haven: rundown mansion Chronicle: GreatMinds Clan: Tzimisce Concept: Child delinquent ----Attributes---- Physical Social Mental -------- ------ ------ Strength 3 Charisma 3 (Likeable) Perception 3 (Attentive) Dexterity 3 (Nimble) Manipulation 2 Intelligence 2 Stamina 4 (Durable) Appearance 2 Wits 3 (Quick-Witted) ----Abilities---- Talents Skills Knowledges ------- ------ ---------- Acting Animal Ken Bureaucracy Alertness 3 Drive Computer 1 Athletics 1 Etiquette 1 Finance Brawl 2 Firearms 2 Investigation Dodge 2 Melee 2 Law Empathy Music Linguistics Intimidation Repair Medicine Leadership 2 Security 2 Occult 1 Streetwise Stealth Politics Subterfuge Survival Science 1 ---Secondary Abilities--- Demolitions 3 (Plastique) Chemistry 2 Body Manipulation 3 Alchemy 2 ----Advantages---- Disciplines Backgrounds Virtues ----------- ----------- ------- Vicissitude 3 Generation 3 Callousness 4 Potence 1 Instincts 4 Morale 3 Merits/Flaws Tenners ------------ ------- Child (3-F) Path of Death and the Soul 7 Silence (1-M) Willpower 7 Infertile Vitae (3-F) Blood Pool 13 Luck (3-M) Pack Rivalry (1-F) ----History---- Michael Shepherd misbehaved as a child, to the point where his parents finally became so exasperated that they sent him away to boarding school. He caught the attention of a Tzimisce in the area of the school when he nearly burned down the school library, and was locked in childhood (at the age of ten) in order that his peculiar knack might be cultivated and used to spread the Sabbat's brand of chaos. ----Roleplaying Hints---- Puggsley is outgoing and cheerful, even when he is stuffing someone's mouth full of C-4. He likes model trains and trees and playing his game with his packmate, Wednesday. Specifically, they try to kill each other. Constantly. They never go about it in such a way that the other one will suffer the Final Death, but they do shoot each other, knife each other, torture each other, and so on. There is a complex set of rules to it, which means that they take turns and have certain limits on what weapons can be used. They on occasion will include other people in this game; unfortunately, not all of the people they play with can heal the damage thus done before their turn is up...