From: IN%"ajc1@kepler.unh.edu" "Wakko Warner" 6-JUL-1994 05:40:28.73 To: IN%"gm-l@netcom.com" CC: Subj: Gomez Name: Gomez Addams Nature: Plotter Generation: 8th Player: Demeanor: Gallant Haven: Chronicle: GreatMinds Clan: Malkavian antitribu Concept: Director ----Attributes---- Physical Social Mental -------- ------ ------ Strength 3 (Wiry) Charisma 3 (Smooth) Perception 2 Dexterity 5 (Nimble) Manipulation 3 (Glib) Intelligence 3 (Bright) Stamina 2 Appearance 3 (Handsome) Wits 4 (Shrewd) ----Abilities---- Talents Skills Knowledges ------- ------ ---------- Acting Animal Ken Bureaucracy Alertness 1 Drive Computer Athletics 2 Etiquette 2 Finance 3 (Investing) Brawl 3 (Show Off) Firearms 1 Investigation 1 Dodge 3 (Acrobatic) Melee 5 (Rapier) Law Empathy 2 Music 1 (Violin) Linguistics 1 (Italian) Intimidation Repair Medicine Leadership 3 (Friendly) Security Occult 2 Streetwise 1 Stealth 2 Politics 1 Subterfuge Survival Science ---Secondary Abilities--- Diplomacy 2 Blind Fighting 2 Accounting 2 Dancing 2 (Waltz) Engineering 2 Acrobatics 3 ----Advantages--- Disciplines Backgrounds Virtues ----------- ----------- ------- Dementation 4 Generation 5 Callousness 3 Obfuscate 2 Resources 3 Instincts 3 Celerity 2 Morale 4 Merits/Flaws Tenners ------------ ------- Danger Sense (2-M) Path of Paradox 6 Ambidextrous (1-M) Willpower 7 Notoriety (3-F) Blood Pool 15 Vampiric Spouse (5-M) ----History---- Nathan Wilson was born over a hundred and fifty years ago. He was inducted into the Sabbat during a particularly intense period of infighting while he was traveling in Italy. He survived the Creation Rites easily, and took to the unlife like a fish to water. His main goal is to enjoy himself while maintaining his peculiar sense of honour. His secondary goal is to become Prince of a Camarilla city. His teritary goal is to help the Ravnos with their little plans... ---Roleplaying Hints--- Gomez is insane, but he doesn't always act it. Oh, sure, he thinks of himself as the hero of his own little world, but that's not majour. His most telling trait is his habit of insisting that Wednesday destroy magickal items that she picks up during their travels, and his always watching, totally impassively, while she does so, then laughing and partying the rest of the night. Wednesday has managed to hide a few things from him, however. He makes all of his gestures broad, and the man behind them is just as enthusiastic and flamboyant as he might seem. He does think carefully and thoroughly, though, and tends to plot things out ahead of time until he becomes bored with the project. This is his biggest weak point.